05-03-2022, 06:52 AM
On 5/1/2022 at 6:47 PM, Andrein95 said:
Thank you. Understood and it works.
As far I know, AppearMsg is sent when a client login, so the client stores the 'new_lavel_value' on client side. But how to update it in case of level up of players? I've seen that in party when someone level up level is automatically updated. Any hint how to achieve that?
No.
You can conduct an experiment.
Level up another character in sight. From the point of view of the main character, nothing will change. Now move away from the other character so that he disappears from sight (completely).
And then come back.
And you will see that now the level of another character is displayed correctly for you.

