Design Patterns implemented on Last Chaos
#2

They use a variety of design patterns, i'ts hard to say exactly what they use and what they don't use, sometimes they implemented their own pattern to suit the case.

There is also a difference in design patterns, there are: 


Creational design patterns (Singleton, Factory, Builder, etc.) 


Structural design patterns (Adapter, Decorator, etc.)


Behavioral design patterns (Observer, Iterator, Interpreter, Command, etc.)


 

If you want to learn some patterns I can advise you to start with the easy ones, like Factory/Singleton.

Create a case there you would need that pattern and implement it in object oriented programming language.

You can also combine some patterns, Singleton and Builder for example.

 



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[No subject] - by Andrein95 - 04-27-2022, 08:27 PM
[No subject] - by Nikolee - 05-30-2022, 12:44 PM

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