Where to Add destination list of Teleporters like Juno?
#7


3 hours ago, Scura said:




Of course not, since you have to code it! Currently the client read the zone written in the lod file. You may start to reverse it, by looking at the lod file, when is read and then used. You need to ask to the server the list of teleport zone, by the id of the npc targeted. 




This is what I mean with a  clear solution. Anybody knows wich packet is called or function in CmdMsg.cpp to start this?



Messages In This Thread
[No subject] - by Andrein95 - 05-02-2022, 06:47 AM
[No subject] - by Desarija - 05-02-2022, 06:53 AM
[No subject] - by Andrein95 - 05-02-2022, 06:58 AM
[No subject] - by Desarija - 05-02-2022, 07:23 AM
[No subject] - by Andrein95 - 05-02-2022, 07:45 AM
[No subject] - by Scura - 05-02-2022, 10:09 AM
[No subject] - by Andrein95 - 05-02-2022, 01:57 PM
[No subject] - by Desarija - 05-02-2022, 02:24 PM
[No subject] - by Andrein95 - 05-03-2022, 07:26 AM
[No subject] - by Desarija - 05-03-2022, 08:11 AM
[No subject] - by Andrein95 - 05-03-2022, 09:53 AM
[No subject] - by Andrein95 - 05-03-2022, 02:20 PM
[No subject] - by Desarija - 05-03-2022, 03:03 PM
[No subject] - by Veni - 05-03-2022, 03:21 PM
[No subject] - by Andrein95 - 06-28-2023, 06:25 AM

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