skill animations
#1

Hi,

In t_skill there's the fields a_cd_ra, a_cd_fa & a_cd_sa as well as a_cd_ra2, a_cd_fa2 & a_cd_sa2. I know that ra is short for readyanim, sa is stillanim and fa is fireanim. But how exactly do they work when I execute a skill? Why do we have a_cd_ra and a_cd_ra2 for example? And which animation is played in which moment? One after another or do they overlap?



Messages In This Thread
[No subject] - by Desarija - 02-24-2023, 04:11 PM
[No subject] - by Sickness - 02-25-2023, 10:11 AM
[No subject] - by Desarija - 02-28-2023, 08:10 PM
[No subject] - by OberonPh - 04-19-2023, 09:31 PM

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