05-01-2012, 01:04 AM
Let me make this clear, no one likes 1 hit kill servers. I suggest uping the defense on armors or something server side. They will appear to be normal client side, but actually be much stronger then usual. This will compensate for the 1-2 hit kills that your video shows. You can write a query to update all the results. Then you might be able to get 8-15 hits in before you kill someone (more fairness). Like Wizateks server is just a pile of doo-doo because noobies storm the arena and 1 hit kill each other, its ridiculous. Same thing goes for cast, try to avoid 100% cast. Once you have these two things the server becomes terribly unbalanced.
# Up Defence Rate
UPDATE t_item SET a_num_0 = a_num_0 * 5 WHERE a_flag = 62 AND a_wearing <> 2
# Down Defence Rate
UPDATE t_item SET a_num_0 = a_num_0 / 5 WHERE a_flag = 62 AND a_wearing <> 2
Try it out and mess around with it a bit. You can change the "5" out with any number you wish but keep in mind this is multiplying the base values of the armor to begin with. So I would try "5" out first and login and try killing another character to see how much stronger they are. Also keep in mind if you run the first query with "5" then you must run the second one with "5" also (after you logged in and tested the rates). Else your database values will end up going out of wack.
Thank you for this but i am making like new skills etc.. making pvp stable and lowering down damages but for defense and all they work pretty good
so thank you again ill still try this out [:
