04-24-2021, 01:50 PM
15 minutes ago, Dimaflash said:
GetRandom(1, 100); edit to - GetRandom(1, 70);
or change minus, nochange and broken to plus ?
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Upgrade Rates june font
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04-24-2021, 01:50 PM
15 minutes ago, Dimaflash said: GetRandom(1, 100); edit to - GetRandom(1, 70); or change minus, nochange and broken to plus ?
04-25-2021, 09:17 AM
On 4/24/2021 at 4:23 AM, netoforlan2 said: You can send me this same code 100% sucess update? I no understand how you defined the 10% break rate, sory you can help me? else if (reItem->m_itemProto->getItemNum0() ==IETC_UPGRADE_SPECIAL) { ITEM_UPGRADE_RESULT_PLUS; } This is the easiest code for 100% upgrade chance
02-08-2022, 05:53 PM
Hi But this setting only works for sky stones, doesn't it? because my rate for Devil Roon is very bad. can someone tell me how to get this to 70%. Warm greetings
02-08-2022, 09:07 PM
IETC_UPGRADE_SPECIAL = HS, devil rune is something with Devil in it, IETC_UPGRADE_DEVIL or so, u‘ll find it just searching for „devil“ in dofuncitem.cpp ?
02-11-2022, 08:46 AM
Thank you I found it. in line 11297 int nProb = GetRandom(1, 100); I'm open int nProb = GetRandom(1, 50); changed now the rate is ok. and from line 11963 you can also change the probability of how often +3 or +2 is possible. if (reItem->m_itemProto->getItemNum0() == IETC_UPGRADE_DEVIL_RUNE) Many greetings
03-07-2022, 06:02 AM
Where can I change the max plus?
03-07-2022, 11:26 AM
5 hours ago, Hanji said: Where can I change the max plus? server: MAX_UPGRADE_PLUS client: I think it's ITEM_MEX_LEVEL or something like that
03-07-2022, 09:05 PM
9 hours ago, Desarija said: server: MAX_UPGRADE_PLUS client: I think it's ITEM_MEX_LEVEL or something like that Thx! you're always helping ?
03-08-2022, 03:23 AM
15 hours ago, Desarija said: server: MAX_UPGRADE_PLUS client: I think it's ITEM_MEX_LEVEL or something like that LOL I thought you did a typo on the MEX and turns out it is set that way. Thx again! |
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