New Juno
#1

Hi, yesterday I discovered that if we change a file on the actual 777 client for antoher file from an updated client like gamigo, we can get a visual new Juno, but the problem is that its just visual which means that npcs are on the old locattion (in middle of the nothing, were it was supposed to there be mobs) and in the town (were it was to supposed to be npcs)there are mobs.

 

So this is my question: if I/We go to a server like gamigo and note the coordenates where the actual npcs we got are.

can we edit the locattion on the actual server (on the db) to put them where they should be? and the same with the mobs.

 

Can we locatte those npc and mobs on the right position?

#2

we would need to get the new db to get all the new cords for the npc or move them 1 by 1 ourselves.

Atm lets work on getting the Emu working right Smile

#3

ya that was my idea, moving npc 1 by 1, but the problem is that we wont get new npcs, unless we get a new db with them.

I know we have to get the emulator 100% done first, but I dont know how to help atm so i try to find things like this, Im studing C# to help in a future

#4

as I can make the characters come out here where the image ... or coordinates:

 

~ 2

 

X: 549.2858

Z: 854.2571

H: 109.6301

R: 171.4997

#5
I changed that in the db too but didnt work

#6

Hi,

 

Soon I will put the map juno v3 with the new tables .. but I lack a few things:

 

Applied:

The NPC and have the exact location on the map v3.

 

Not Applied:

- Failure to locate the monsters, Im on it already implemented a few eh ...

With respect to:

~ 2

 

- Change the location where new players begin.

Currently appearing in the suburbs and would have to enter the middle of the square.

 

If anyone knows something or give me a hand send me pm ...

#7
which file?



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