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Hello guis ! Please help me ? Please tell me where else is indicated drop from monsters ? In t_npc ( a_item_0-19) no no items that sometimes drop from monsters. In t_npc_drop_all too ( since we are talking about ordinary monsters )...For example, monsters in Juno sometimes drop armor books 17+ - lvl, etc., where this drop is indicated. And please tell me how to accurately specify the % drop of the item from the monster ( I thought that 10000 is 100%, but for some reason it is not so: ( ). Sorry for my English and thank you for your help. Have a nice day, everyone ?
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1 hour ago, LChaos said:
Hello guis ! Please help me ? Please tell me where else is indicated drop from monsters ? In t_npc ( a_item_0-19) no no items that sometimes drop from monsters. In t_npc_drop_all too ( since we are talking about ordinary monsters )...For example, monsters in Juno sometimes drop armor books 17+ - lvl, etc., where this drop is indicated. And please tell me how to accurately specify the % drop of the item from the monster ( I thought that 10000 is 100%, but for some reason it is not so: ( ). Sorry for my English and thank you for your help. Have a nice day, everyone ?
Some items are hard coded like for events for example. Other items can be found t_npcdropraid, items in this table can be made to drop as a set amount and drop 100% of the time.
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I looked in t_drop_item_data and t_npc_drop_all, there are no items that sometimes drop from monsters
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What is the id of the item you are looking for? Some ddrops can also be found in t_npcdropraid
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Check hardcoding.cpp in your source (if you work with a source), some item drops are hardcoded there