12-27-2014, 04:35 PM
Does anyone know what I use to get the animations and make them a .ba file? Idk if there's a tutorial out there so please link it if you have it 

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Animations for mobs from Aion?
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12-27-2014, 04:35 PM
Does anyone know what I use to get the animations and make them a .ba file? Idk if there's a tutorial out there so please link it if you have it
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12-27-2014, 04:58 PM
as i know machinima studio
12-27-2014, 08:03 PM
The only plugin sold for ba import/export files was a 3ds max plugin.
12-27-2014, 09:58 PM
So how did people like CDWriter get the animations of the things he released?
12-27-2014, 10:08 PM
So how did people like CDWriter get the animations of the things he released? Because he didn't do it... He just took the files from aioLC (who got the plugin I talked about earlier but with the version with a small bug in).
12-27-2014, 10:10 PM
Because he didn't do it... He just took the files from aioLC (who got the plugin I talked about earlier but with the version with a small bug in). Ahhh, ok.
12-27-2014, 10:55 PM
iCDWRITER IS fake monster is from Diosel del chaos lastchaos of DrGenious and also Aio before was from DrGenious too well animation bug radar only and sometime when fight themi have like 140 news mobs about that
12-28-2014, 08:42 PM
All released "custom" mobs here on this site or any LC have been just done using the fatduck exporter to export from games like RO Online. They just open the mobs with an import plugin (also made by fatduck) and then export with the tool. As far as I know the tool is far from perfect and has some imperfections when exporting mobs. The tool for instance isn't useful to me because it doesn't work half the time on the games I want it to. I'm pretty sure everyone has taken from Aio LC and maybe one other LC, no one has done it themselves and released. |
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