Character does not show after Login in Char selection
#21


On 4/5/2022 at 9:49 AM, Desarija said:




If the issue is around character select it’s not before communication between server and client




Sorry I misunterstood. To summarize:


Char does not show after login is the problem I have using november source with june client


Memory heap corruption is the problem that i got when loading bar is at 99% before login screen (user e pwd form) using november source with november client


I want to do some more test using a clean installation of client source. I can see in stack trace that the problem is when reading .lod items.

Maybe I'm using wrong ECC or bad client as I pointed few times.

/index.php?/profile/18894-desarija/&do=hovercard" data-mentionid="18894" href="/index.php?/profile/18894-desarija/" rel="">@Desarija can you confirm that client you posted is everything OK ?

Thanks in advance guys.

#22

i have set up this client with a clean november source yesterday and it works perfectly fine

#23

I think this problem appear if we use a window in 1920x1080. If I remember, Gamigo's client has the same problem.

#24

Ok, ill look at my source revise and re-release it with a working client for people that are having problems.

#25


14 hours ago, Jack41 said:




I think this problem appear if we use a window in 1920x1080. If I remember, Gamigo's client has the same problem.




Thats really Interesting!!

 

/index.php?/profile/18894-desarija/&do=hovercard" data-mentionid="18894" href="/index.php?/profile/18894-desarija/" rel="">@Desarija , /index.php?/profile/2167-dethunter12/&do=hovercard" data-mentionid="2167" href="/index.php?/profile/2167-dethunter12/" rel="">@dethunter12 : About memory heap problem I solved becouse I set up /MTD with debug version of boost instead of /MD with release version of boost on Engine project... my fault sorry!

Anyway the client seems to work until login char select. Can't show selected chars to start, progress bar loading the world and the chars for 3-4 seconds at the start of the world (like images).

This evening I'll try with different resolution and will let you know. If you will share the client I'll be very happy.

Thank you for all!

#26

After set up on Display resolution file and on Engine.cpp

extern ENGINE_API INDEX sam_iScreenSizeI = 1024;
extern ENGINE_API INDEX sam_iScreenSizeJ = 768;

The char show when selected but:


Glitch in animation when create new char


Glitch when starts word


Glitch after death when reload texture


In the video that I attached you can see te perfect reproduction.

 

PS:

Happy Easter to everybody!!!!

2

#27

Maybe the problem is in the Login Word dir, I'm using 'LoginWorld3_bg_only'...

#28

That’s the correct default login „world“ for ep4 and i don‘t think that can cause such problems 

#29

In the end I switched to Full clean November Source by /index.php?/profile/2167-dethunter12/&do=hovercard" data-mentionid="2167" href="/index.php?/profile/2167-dethunter12/" rel="">@dethunter12 and throw away june source. It works.

We can close this.

Thank you!

#30


On 4/16/2022 at 2:57 PM, Andrein95 said:




Thats really Interesting!!



 



/index.php?/profile/18894-desarija/&do=hovercard" data-mentionid="18894" href="/index.php?/profile/18894-desarija/" rel="">@Desarija , /index.php?/profile/2167-dethunter12/&do=hovercard" data-mentionid="2167" href="/index.php?/profile/2167-dethunter12/" rel="">@dethunter12 : About memory heap problem I solved becouse I set up /MTD with debug version of boost instead of /MD with release version of boost on Engine project... my fault sorry!



Anyway the client seems to work until login char select. Can't show selected chars to start, progress bar loading the world and the chars for 3-4 seconds at the start of the world (like images).



This evening I'll try with different resolution and will let you know. If you will share the client I'll be very happy.



Thank you for all!




Have you touched he resolution? Like adding FHD?



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