08-24-2012, 07:57 PM
Hi Community, i decided to make a litle Guide
How to: Add Skyrim Weapons in Last Chaos
Tools i use :
Cinema 4D R 12
[Maxon]
Chaoskit Plugin for Cinema 4D R 12 [ 2 ][Freeware]
[hoostler:2 ]
Photoshop CS 5 Extended
[Adobe]
F03 Archive Utility [ 2 ][Freeware]
[scripterRon: 2 ]
Nvidia Texture Tool Plugin for Photoshop[ 2 ][Freeware]
Nifscope [ 2 ][Freeware]
Textool [ 2 ][LC Editor Pack]
!U need to Install all these Plugins and Tools. If u got Problems with Install them or get them working pls READ the Topics and Information on the Dev Homepages!
1.Download all Tools u need
2.U need to unpack the Meshes.bsa and Textures.bsa archive with FO 3 Archive Utility
(C:\Program Files (x86)\The Elder Scrolls V Skyrim\Data)
[step 1] Cinema 4D and Nifscope
3.Open Nifscope and Open the Directory where u saved the unpacked meshes then open ...\meshes\weapons\
4.Select the Weapon u like (i will select Deadric Greatsword: ...\meshes\weapons\deadric\daedricgreatsword.nif )
and Export it to FileName.obj : File->Export->
5.Open the .obj file with Cinema 4D and click: File->Merge and open
Last Chaos Folder\Data\Character\Knight\ni_hn_000.bm
(Example for Knight u can load Healer ,Mage, Titan ... etc Hands too if u want to make them for mage)
6.Bring your modell in position and select ur model rename it to ni_sword_001
(Just an example you need it later for texture)
Then select ur modell and click -->Character-->Commands-->Bind
7.Click -->Character -->Joint ;rename Joint to Bone01
2
8.Select the Weight tag and drag & drop Bone01 in it
9.Select -->Character-->Weigh-Tool and paint the Sword ("But :deselect Visible Only")
10.Delete the ni_hn_000.bm in Cinema 4D
[We will come later back to Cinema 4D]
[step 2] Photoshop and Texture
11.Open ...\textures\weapons\daedric\daedricsword.dds with Photoshop
12.Save the file as ni_sword_001.png
[Now we will get back to Cinema 4D]
13.Create a new Material in Texture
14.Double click on it and merge a Texture and select ni_sword_001.png and rename the Material to ni_sword_001
15.Export the file to ni_sword_001.bm and save it in Your Last Chaos\Data\Weapon\YourFolder\
16.Create a Folder in the same Directory named Textures
17.Open TexTool.exe and open ni_sword_001.png and export it to ni_sword_001.tex with DTX 3 Compression in Folder Texture
18.Copy a .smc from other Weapon ,rename it to ni_sword_001.smc and edit it with ItemAllEditor [Wizatek]
19.Add the Weapon into the Client and Database
This is just an Example for Knight Sword .If u got any Questions or Problems just ask here in this Topic.
I will extend this Guide to show how to add a Bow or Axe for Example
If u want to Add Armor just do it like i explained and merge for example a knight armor ,
copy the bones and add them in the weight tag. Then look how there are painted and do the same.
I Hope this Guide is usefull .If i forgot somethink just say that .This is my first Guide i ever done hope its usefull for u
Have a nice day - Wahrheit

