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Hi
I want to make the ability a GM has really huge.
The current GM possibilities on official servers are very limited.
What command do u think would be good or fun to add ?
please describe the command, and what the command should do
Awesome Wiz.
Maybe you could give us the list of what commands there is now and what you have planned to add.
I would like to be able to spawn more then 1 mob at the time.
/ LooniboonS
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Well I am unsure on how advanced you can currently make them but Ill steal some ideas from the Aion EMU. Some of these are assuming you can make the commands change things based on what you have targeted.
/setlevel [value] - Sets targets level
/setexp [value] - Sets targets level
/setclass [value] - Have the dual classes numbered 0-12. Limit it so you cant change a knight to a Wizard and break the game of course.
/guild [guildname] [rename | level | gp] [value | newname] - Self explanatory.
/addskill [value] - Adds a skill to the player. This is more for fun Id say, and may not work correctly due to animation issues.
/playerinfo [name] - Gives info of the player connected to the server. Info such as account name, level, SP, IP address. Any information that would be useful to know for GMs.
Option B for the above:
/playerinfo [name] [account | ip | level | sp] - Anything else you find useful to know.
/heal - Yes I know we already have it but maybe expand it to the selected target?
/remove [name] [item id] [quantity] - Use this to remove items from a persons inventory.
/add [name] [item id] [upgrade] [seals] [quantity] - Adds an item to the named players inventory. Useful for events where the GM wishes to host from afar.
Thats it for my ideas for now.
If you cant get the targeted player commands to work just add a [name] syntax to them and itll work the same. Just more typing.
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/setshop set what a npc sells by using a command
/ban [playername] [bantime] ban players from the client, and end the ban automatically
/setrole [playername] [role]
/killplayer [playername]
/rain [itemID] [mapID] make item appearing in the selected map
/setatackspeed this would be un for ppl who hack, to set their atack speed to 13 or soething like that xD
PD: Wiza I know its ur forum and u decide, but I would like to be an Alpha tester, I try to help in what I can and u choosed ppl with 1 post =( I spend too much time on testing things
PD: Wiza I know its ur forum and u decide, but I would like to be an Alpha tester, I try to help in what I can and u choosed ppl with 1 post =( I spend too much time on testing things
It is great you spending time trying to find bugs and testing things etc. Really nice job on that, ive seen your post about it and its good. Keep doing it (if you want)
The thing is, if Wizatek wanted more Alpha tester he probably already should have giving the information. What i know and ive seen him answer your question before. "He is very happy over the Alpha testers work and for the moment there is no need for more of them". MaX and Koko is doing a great job and i dont say you wont do it. You probably would have done a great job no doubt about it, since you doing such a great job atm. But for the moment no need of more alpha testers.
OBS! This is not an answer from Wizatek, just my thoughts about it. But iam kinda sure Wizatek have simular thoughts about it.
Thanks and keep up the good work!
/ LooniboonS
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Yeah Im sure you are doing a good job in testing bugs but that doesnt mean you can discount us due to post count. Being an Alpha Tester would just allow you to test a week earlier pretty much, there is nothing limiting your abilities in contributing. Im sure Wiza appreciates all the help, you should keep on doing it and not worry about it.
Anyways back on topic:
Ive had a few more ideas. Ill post them in a few.
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ok, here we go
/kick -name- or part of their name (disconnects the player)
/goto x y z (teleport to the x,y and z co-ords that you want to go to)
/invisible - /visible (toggle your character to be visible or invisible, helpful when a GM wants to be on his Duties without having people bugging him or following him)
/restart (restarts the loginserver.exe and gameserver.exe with a command, it will disconnect you and other players)
/mute -name- -minutes- (stops a player for talking for an amount of minutes, max minutes 4320 or 3 days, using /unmute -name- will unmute the player)
/goto_player -name- (teleport yourself to the player you want to go to)
/get_player -name- (teleports the player you want to you)
/goto_npc -name- or -id- (teleport yourself to the npc you want to go to)
and when possible
/exp_event 0 0 (first value is how much the exp event will be and the 2nd value shows you for how long (in minutes), eg. /exp_event 1 60, where 1 = x2 and 60 = minutes it lasts, also it could be higher where 2 = x3 and 3= x4. maximum time to be set is 4320 minutes or 3 days.
/drop_event 0 0 (same as above, 1 = x2 drop, 2 = x3 drop, 3 = x4 drop, maximum time to be set is 4320 minutes or 3 days)
/sp_event 0 0 (same as above, 1 = x2 sp, 2= x3 sp, 3 = x4 sp, maximum time to be set is 4320 minutes or 3 days)
/double_event 0 0 0 (first 0 is how much xp will be, 2nd 0 is how much sp will be and 3rd 0 is how much time in minutes, eg /double_event 2 1 180, which will be triple xp and double sp event for 3 hours, maximum time to be set is 4320 minutes or 3 days)
/triple_event 0 0 0 0 (first 0 will be xp, 2nd 0 will be sp, 3rd 0 will be drop rate and 4th 0 will be how much time in minutes, eg /triple_event 1 1 2 120, which will be x2 xp and sp and x3 drop rate for 2 hours, maximum time to be set is 4320 minutes or 3 days)
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A lot of these are commands already in LC. Id assume he will put them in the server anyways. He is looking for new commands.
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Yes exactly!
Sickness gave some good examples there in his first post.
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yeah i know they are already but we need them too for the emu lol.
new ones could be like
/customseals -id- 1 0 2 0 3 0 4 0 5 0 6 0 (the id is the item id, the number 1 stands for which seal no, the 0 stands for what the seal is, like 0 is empty, 1 might be 18 hr, 2 might be 56 hr, etc. and you can add up to 6 seals on a weapon, maybe a list of the seals to come with it so its easier to know which id is which and what the id maybe be fore 193 hr,
could be used for accessories, armour, weapons, c2 covers? and pet weapons and armour?
eg. /customseals 167 1 4 2 4 3 4 4 4 5 4 6 0
which will result in a 75 Hit Rate x 5 Heros Ring
same could go with the armour, except just whatever the id of the armour and the wanted seals.
a list if seals could be in id form
1 = 18 hr
2 - 37 hr
3 = 56 hr
4 = 75 hr
5 = 93 hr
6 = 112 hr
7 = 193 hr
8 = 11 eva
9 = 22 eva
10= 33 eva
11 = 45 eva
etc
/buff -id- (cast a buff on yourself)
/buffplayer -name- (cast a buff on the selected player)
/buffserver -id- (cast a buff for the whole server, i have seen this before on Eternia LC, i thought it would be cool to be implemented on this emu)
/setspeedup -name- (edit the speed of a selected player, may possibly be fun)
* tommzy09 slaps -name- (slap a player, causing them to lose half of their current hp, the slap will also be announced in chat box. a little joke for GMs and Players. around a bit with a large trout.
/freeze -name- -seconds- (freezes the selected player for set amount of seconds, the player cannot move, use items or use skills, maximum freeze is 300 seconds or 5 minutes, could be used for punishment purposes)
/giveitem -player name- -item id- 0 0 0 (gives the chosen item to the selected player)
sickness suggested a cmd that also has seals, but doing all that in 1 cmd might be hard, i thought it would be easier to use my /customseals cmd to make the item and then just Ingame Trade it to the selected Player.
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