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  [Release] Skill types
Posted by: Kotetsu - 07-17-2012, 08:36 AM - Forum: Server Side - Replies (11)


Hi guys,

In t_magic, We see "a_type" and "a_subtype"

i will make a list .

The first number is in "a_type" and the two in "a_subtype"

I - BUFFS
0 7 = increase speed of attack
0 4 = Increase accuracy
0 9 = Increase speed of movements
4 0 = Heal
0 1 = Increase defence
0 12 = Increase HP

II - ATTACKS
2 7 = Stun
3 0 = Simple Attack
[sUBTYPES by Simkana]
0: normal att
1: crit att
2: normal att / hp drain
4: deadly att
5: strong att
If you have others types, i add it in the first post .

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  Super Simple directions for the Super Simple Shop Editor
Posted by: Addicted - 07-16-2012, 04:04 PM - Forum: Ep1 Guides - Replies (5)


Some things seem to be impossible or too difficult to do, I like super simple directions and I know a lot of you out there do also, so here are my SUPER SIMPLE directions for the SUPER SIMPLE SHOP EDITOR to purchasa items in your shops that you add. No more "transaction failed" message!

 

Super Simple directions for the Super Simple Shop Editor to add and/or delete items from a shop:

 

1) Use the shop editor to make your changes

 

2) Open Navicat (or whatever prg you use)

 

3) Open newproject_data

 

4) open t_shopitem

 

5) Find the shop number you want to edit. For eample Merchant Geres is shop #20

 

6) OK, to add the item you just added in the shop editor hit the + sign along the bottom.

 

7) OK, under a_keeper_idx this is where your shop number goes

 

8) Under a_item_idx this is where you put the item number

 

9) a_national change this number from 0 to 4

 

10) Under FILE click close

 

11) Load up your game

 

12) Go to the shop and purchase your items!!!

 

It is just this easy!!! I will post more EASY ways to do things as I get them figured out.

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  To custom helps for my website
Posted by: andre922007 - 07-15-2012, 07:36 PM - Forum: Coders Talk - Replies (5)


if one can help me if I log in and on player of rank goes this comes

 

 

 

<?php

 

session_start();

 

include_once( "Addons/TemplatePower.php" );

 

$tpl = new TemplatePower( "Template/player_ranks.tpl" );

 

$tpl->assignInclude( "menu", "Template/menu.tpl" );

$tpl->assignInclude( "header", "Template/header.tpl" );

$tpl->assignInclude( "blocks", "Template/blocks.tpl" );

$tpl->assignInclude( "footer", "Template/footer.tpl" );

 

$tpl->prepare();

 

include Site_Settings/Configuration.php;

include Addons/Classes.php;

include Addons/Globals.php;

include Addons/addons.php;

 

if( $User->LoggedIn == true )

{

$tpl->newBlock(player_ranks);

mysql_select_db( $SiteSQL["config-database_db"] , $Site_sqlcon) or die( mysql_error() );

 

$Rank = 1;

 

 

if( isset( $_GET[Do] ) && $_GET[Do] == ranks_full )

{

$query_1 =

SELECT a_name, a_level, a_max_hp, a_str, a_dex, a_int, a_con, a_teach_complete, a_job, a_job2, a_reborn

FROM t_characters

WHERE a_admin = 0 AND a_enable = 1

ORDER BY a_level desc

LIMIT 100;

 

$result_1 = mysql_query ($query_1);

 

while($list_1 = mysql_fetch_array( $result_1 ))

{

 

$Info = new Info();

$Info->ClassJob( $list_1[a_job] , $list_1[a_job2] );

$ClassImage = Template/Img/ . $Info->Class . ".gif";

 

$tpl->newBlock(ranks_loop);

 

$tpl->Assign(Top100_rank , $Rank++ );

$tpl->Assign(Reborn , htmlspecialchars( $list_1[a_reborn] ) );

$tpl->Assign(Top100_NOGM_Names , htmlspecialchars( $list_1[a_name] ) );

$tpl->Assign(Top100_NOGM_Levels , htmlspecialchars( $list_1[a_level] ) );

$tpl->Assign(Top100_teach_complete , htmlspecialchars( $list_1[a_teach_complete] ) );

$tpl->Assign(Icon , $ClassImage);

 

}

}

 

 

 

if( isset( $_GET[Do] ) && $_GET[Do] == ranks_rb0 )

{

$query_1 =

SELECT a_name, a_level, a_max_hp, a_str, a_dex, a_int, a_con, a_teach_complete, a_job, a_job2, a_reborn

FROM t_characters

WHERE a_admin = 0 AND a_enable = 1 AND a_reborn = 0

ORDER BY a_level desc

LIMIT 100;

 

$result_1 = mysql_query ($query_1);

 

while($list_1 = mysql_fetch_array( $result_1 ))

{

 

$Info = new Info();

$Info->ClassJob( $list_1[a_job] , $list_1[a_job2] );

$ClassImage = Template/Img/ . $Info->Class . ".gif";

 

$tpl->newBlock(ranks_loop);

 

$tpl->Assign(Top100_rank , $Rank++ );

$tpl->Assign(Reborn , htmlspecialchars( $list_1[a_reborn] ) );

$tpl->Assign(Top100_NOGM_Names , htmlspecialchars( $list_1[a_name] ) );

$tpl->Assign(Top100_NOGM_Levels , htmlspecialchars( $list_1[a_level] ) );

$tpl->Assign(Top100_teach_complete , htmlspecialchars( $list_1[a_teach_complete] ) );

$tpl->Assign(Icon , $ClassImage);

 

}

}

 

 

if( isset( $_GET[Do] ) && $_GET[Do] == ranks_rb1 )

{

$query_1 =

SELECT a_name, a_level, a_max_hp, a_str, a_dex, a_int, a_con, a_teach_complete, a_job, a_job2, a_reborn

FROM t_characters

WHERE a_admin = 0 AND a_enable = 1 AND a_reborn = 1

ORDER BY a_level desc

LIMIT 100;

 

$result_1 = mysql_query ($query_1);

 

while($list_1 = mysql_fetch_array( $result_1 ))

{

 

$Info = new Info();

$Info->ClassJob( $list_1[a_job] , $list_1[a_job2] );

$ClassImage = Template/Img/ . $Info->Class . ".gif";

 

$tpl->newBlock(ranks_loop);

 

$tpl->Assign(Top100_rank , $Rank++ );

$tpl->Assign(Reborn , htmlspecialchars( $list_1[a_reborn] ) );

$tpl->Assign(Top100_NOGM_Names , htmlspecialchars( $list_1[a_name] ) );

$tpl->Assign(Top100_NOGM_Levels , htmlspecialchars( $list_1[a_level] ) );

$tpl->Assign(Top100_teach_complete , htmlspecialchars( $list_1[a_teach_complete] ) );

$tpl->Assign(Icon , $ClassImage);

 

}

}

 

 

if( isset( $_GET[Do] ) && $_GET[Do] == ranks_rb2 )

{

$query_1 =

SELECT a_name, a_level, a_max_hp, a_str, a_dex, a_int, a_con, a_teach_complete, a_job, a_job2, a_reborn

FROM t_characters

WHERE a_admin = 0 AND a_enable = 1 AND a_reborn = 2

ORDER BY a_level desc

LIMIT 100;

 

$result_1 = mysql_query ($query_1);

 

while($list_1 = mysql_fetch_array( $result_1 ))

{

 

$Info = new Info();

$Info->ClassJob( $list_1[a_job] , $list_1[a_job2] );

$ClassImage = Template/Img/ . $Info->Class . ".gif";

 

$tpl->newBlock(ranks_loop);

 

$tpl->Assign(Top100_rank , $Rank++ );

$tpl->Assign(Reborn , htmlspecialchars( $list_1[a_reborn] ) );

$tpl->Assign(Top100_NOGM_Names , htmlspecialchars( $list_1[a_name] ) );

$tpl->Assign(Top100_NOGM_Levels , htmlspecialchars( $list_1[a_level] ) );

$tpl->Assign(Top100_teach_complete , htmlspecialchars( $list_1[a_teach_complete] ) );

$tpl->Assign(Icon , $ClassImage);

 

}

}

 

 

if( isset( $_GET[Do] ) && $_GET[Do] == ranks_rb3 )

{

$query_1 =

SELECT a_name, a_level, a_max_hp, a_str, a_dex, a_int, a_con, a_teach_complete, a_job, a_job2, a_reborn

FROM t_characters

WHERE a_admin = 0 AND a_enable = 1 AND a_reborn = 3

ORDER BY a_level desc

LIMIT 100;

 

$result_1 = mysql_query ($query_1);

 

while($list_1 = mysql_fetch_array( $result_1 ))

{

 

$Info = new Info();

$Info->ClassJob( $list_1[a_job] , $list_1[a_job2] );

$ClassImage = Template/Img/ . $Info->Class . ".gif";

 

$tpl->newBlock(ranks_loop);

 

$tpl->Assign(Top100_rank , $Rank++ );

$tpl->Assign(Reborn , htmlspecialchars( $list_1[a_reborn] ) );

$tpl->Assign(Top100_NOGM_Names , htmlspecialchars( $list_1[a_name] ) );

$tpl->Assign(Top100_NOGM_Levels , htmlspecialchars( $list_1[a_level] ) );

$tpl->Assign(Top100_teach_complete , htmlspecialchars( $list_1[a_teach_complete] ) );

$tpl->Assign(Icon , $ClassImage);

 

}

}

 

 

 

if( isset( $_GET[Do] ) && $_GET[Do] == ranks_rb4 )

{

$query_1 =

SELECT a_name, a_level, a_max_hp, a_str, a_dex, a_int, a_con, a_teach_complete, a_job, a_job2, a_reborn

FROM t_characters

WHERE a_admin = 0 AND a_enable = 1 AND a_reborn = 4

ORDER BY a_level desc

LIMIT 100;

 

$result_1 = mysql_query ($query_1);

 

while($list_1 = mysql_fetch_array( $result_1 ))

{

 

$Info = new Info();

$Info->ClassJob( $list_1[a_job] , $list_1[a_job2] );

$ClassImage = Template/Img/ . $Info->Class . ".gif";

 

$tpl->newBlock(ranks_loop);

 

$tpl->Assign(Top100_rank , $Rank++ );

$tpl->Assign(Reborn , htmlspecialchars( $list_1[a_reborn] ) );

$tpl->Assign(Top100_NOGM_Names , htmlspecialchars( $list_1[a_name] ) );

$tpl->Assign(Top100_NOGM_Levels , htmlspecialchars( $list_1[a_level] ) );

$tpl->Assign(Top100_teach_complete , htmlspecialchars( $list_1[a_teach_complete] ) );

$tpl->Assign(Icon , $ClassImage);

 

}

}

 

 

 

if( isset( $_GET[Do] ) && $_GET[Do] == ranks_rb5 )

{

$query_1 =

SELECT a_name, a_level, a_max_hp, a_str, a_dex, a_int, a_con, a_teach_complete, a_job, a_job2, a_reborn

FROM t_characters

WHERE a_admin = 0 AND a_enable = 1 AND a_reborn = 5

ORDER BY a_level desc

LIMIT 100;

 

$result_1 = mysql_query ($query_1);

 

while($list_1 = mysql_fetch_array( $result_1 ))

{

 

$Info = new Info();

$Info->ClassJob( $list_1[a_job] , $list_1[a_job2] );

$ClassImage = Template/Img/ . $Info->Class . ".gif";

 

$tpl->newBlock(ranks_loop);

 

$tpl->Assign(Top100_rank , $Rank++ );

$tpl->Assign(Reborn , htmlspecialchars( $list_1[a_reborn] ) );

$tpl->Assign(Top100_NOGM_Names , htmlspecialchars( $list_1[a_name] ) );

$tpl->Assign(Top100_NOGM_Levels , htmlspecialchars( $list_1[a_level] ) );

$tpl->Assign(Top100_teach_complete , htmlspecialchars( $list_1[a_teach_complete] ) );

$tpl->Assign(Icon , $ClassImage);

 

}

}

 

}

else

{

$tpl->newBlock(error);

$tpl->Assign(msg , Please Login);

}

$tpl->printToScreen();

 

?>php

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  [Website] Splash 2012
Posted by: blaz3rd - 07-15-2012, 08:19 AM - Forum: Ep1 Websites - Replies (9)



 

To download it 2

To edited only open the HTML files with notepad

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  Write pliz sourcecode bat file (to restart every 5 min Connector
Posted by: ilyas77 - 07-15-2012, 07:09 AM - Forum: Coders Talk - Replies (12)

I have sprung Connector and have to sit there and watch it, you can do so would restart every 5 minutes the Connector was, that is, the program closes and re-opens

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  New style site for project!
Posted by: ZombeXXX - 07-15-2012, 07:02 AM - Forum: Development Showroom - Replies (10)



Site made by me (still never).

Here are the screenshots:

1)

2

2)

2

3)

2

4)

2

 

 

 

P.S. Made on the basis of the site MaXa!

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  Script PaymentWall
Posted by: Kotetsu - 07-13-2012, 06:57 PM - Forum: Website Security - Replies (77)


Hi guys,

Can you help me ?

I need a automatic script with PaymentWall (Like Destiny,Bunkay,Generic...)

But im a big big big newbie in PHP ><.

Can you give me the script please ?

Thanks !

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  Models for LC
Posted by: SakoV2 - 07-12-2012, 12:28 AM - Forum: Development Showroom - Replies (77)


Is any of you working on Weapons-Armors models for LC?

I kind of started playing my Skyrim game and noticed that it has some nice weapons and armors so I got some tools and started getting the models and been testing them on LC, this is the first one I got, Ill try to get all the "Daedric" weapons then I will start with armors.

 

 

If any of you know more games that have nice weapons or armors let me know.

 

 

UPDATE.

Working a little on armor Big Grin

What do you guys think about armor? 2

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  Night Shadow
Posted by: Wrong - 07-11-2012, 05:50 PM - Forum: Client Side - Replies (35)


This will just allow you to remove the Sorcerer and put the Night Shadow with working movements instead, making the armors, weapons, covers and skills is up to you. I dont care about releasing it since many guys have it alredy.

 

Extract the file of the rar to: Data/Character

 

Password: 2

 

Download: 2

Regards

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  [Guide] Simple way Adding Items
Posted by: Creep - 07-11-2012, 05:37 AM - Forum: Ep1 Guides - Replies (3)


hey Com,

today i made a tutorial how to add weapons and armors, because other theards are showing it a little bit to hard i think...

 

Well the tools u need are:

The itemalleditor 3 by Wizatek (connection needed or u have to do it mannualy)

The smceditor 3 by wizatek

(the shopalleditor) optional if u want them to be sold

thats all

 

1.step is to get the clientfiles of the armors u would like to have! for destiny they are in destinylc/Data/Item/Weapon or Shield/Extreme/

(i think its enough to copy the folder extreme and to copy all the files named "exlc_" from the normal folder) in to your game folder in the Shield or Weapon folder

 

that was alomost the hardest thing

 

2.step open the itemalleditor and search the 173 armor/weapon

 

click on the item that is like the one u would like to add

 

example: i would like to add a dualsword so i go to coldfire dualsword in itemall

 

if u found the what u would like to add click "copy to new"

 

3.step now u simply have to edit the smc path

 

normal its: Data\Item\Weapon\ni_dsword_025.smc (for duals)

u have to search the extreme folder u added to ure client

 

and overwrite the nomal path to the path of the exlc_xx_xxxxxx180.smc

 

my example would look like this:

Data\Item\Weapon\ni_dsword_025.smc

 

The icon: Well for the icon .. i dont know how to add new icons so just choose anotherone in files from 1 to 9 thats the easyest way

 

4. now edit all other things u want to like lvl, dmg etc etc etc. and save the itemall and update it to database

 

5.step open the smceditor and open ure smc.lod file

 

click "additem" now u will see a list of all itemall items

 

search for the armor/weapon u added (normaly its one of the last items)

 

tick the box infront of it and click "use" now u should able to see the weapon ingame Smile

 

and thats it have fun

 

Greetz Creep

PS i will ada pics soon! And srry for bad english :S

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