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  Use Commands without /Whoami
Posted by: cooldude - 12-23-2020, 06:15 PM - Forum: Ep4 Guides - Replies (4)


Edit file Descriptor.cpp 

Find this:

if (gserver->barunsongames_flag && m_pChar->m_admin == 10)

Replace it with this:

if (/*gserver->barunsongames_flag &&*/ m_pChar->m_admin == 10) // No whoami

 

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  [Guide] Increase HP Steel Potion rate:
Posted by: cooldude - 12-23-2020, 06:02 PM - Forum: Ep4 Guides - Replies (1)


Server Side. battle.cpp look for hcHPSteelPotion:

if (pPCOffense->m_assist.m_avAddition.hcHPSteelPotion == true )
{
int prob = GetRandom( 1, 100 );
if( prob > 70 ) // 30% // chance of absorbing HP. Change the number 70 to increase it.
{
int nStealHP = realdamage * 5 / 100; // percent of damge you deal that gets absorbed as HP. change 5 to the amount you want
if( nStealHP > 0 )
{
pPCOffense->m_hp += nStealHP;
if( pPCOffense->m_hp > pPCOffense->m_maxHP )
pPCOffense->m_hp = pPCOffense->m_maxHP;
pPCOffense->m_bChangeStash = true;
bSendOFStatusMsg = true;

{
CNetMsg::SP rmsg(new CNetMsg);
EffectEtcMsg(rmsg, pPCOffense, MSG_EFFECT_ETC_HP_STEEL);
pPCOffense->m_pArea->SendToCell(rmsg, pPCOffense, true);
}
}
}

 

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  Real June Release 1776
Posted by: Reza - 12-23-2020, 05:27 PM - Forum: Server Side - Replies (67)


Here is the best june source release.


Source Client


Source Server


MysqlServer


ServerRelease Data


Client Data


To use this release simply download the following links. 


Repack: 2


MySQL Server: 2


Unzip the files.

put everything to this for example.

C:\LastChaos\SRCDesign\

goto C:\LastChaos\Etc\ and extract the 7z here

so the dependencies are in the correct place use ur brain.

it shouldnt be extracted to etc\etc it should only be LastChaos\Etc\LIBRARY



open the sln Build_2010 for the client and the Server for visual studios 2010  and press play . everything should build. 



extract MySQL put it at C:\LastChaos\MySQL  

edit the service install.bat and fix the directory to match then run the bat as admin to install the mysql service.

to uninstall edit the other bat  effectively creating a start stop system i guess.... 

now goto the gameserver folder cause im pretty sure i forgot to fix the config but just goto the folder

c:\lastchaos\serverrelease\gameserver\newstobm.bin < -- in the gameserver folder not the data folder

fix the ip in there to put 127.0.0.1

now goto c:\Lastchaos\Client\ there will be 2 folders in here 1  should have the bins you just compiled cause

i didnt fix the build output path before i uploaded but just copy the one that has the bins u compiled and move it to 

the other folder with the client  then BOOM done . run the [CeNsOrEd] n go

 

the original text snippet of what i modified from base release untouched. 

1. Install Visual Studio 2010 

2. Install Vs2010Sp1

3. Install NaviCat Premium 

4. Install IIS with PHP Manager and other dependencies

5. Copy Lastchaos Source Server / Client 1757 Clean untouched.

6. Copy All Dependencies prebuilt for use in compiling source.

    Bison

    Boost 1.59

    Botan

    DirectX 8.1

    Intel Jpeg Library 15 (IJL15)

    Log4cxx 

    MySQL-5.1

    

7. Copy Full Client 1776 base. 

8. Copy Base Server Dependencies, Configs and start/stop scripts. with mysql setup

9. Configured Solution for Vs2010 server and client server has 8 

projects and cleint has 6 to compile successfully using property pages.

//Source Changes

10. removed checks for gamigo in server source and client.

11. moved log files to local folder. 

12. added to mapattr support for ep1 sat files

13. added option to extern ip in connector.

14. reworked login scripts in gameserver , loginserver

15. fixed directories in Engine , EntityClass, Nksp, Engine\graphics\Shader

16. Remove Xtrap

17. reworked loading sl.dta in client.

18. default model fix in client.

19. removed _usa (_XXX) from lods etc in data folder

20. externip fix + player online server select counter



21. register page on website  iis 



 

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  Dev Pack Rework (Demona)
Posted by: dethunter12 - 12-23-2020, 02:53 PM - Forum: Tools - Replies (1)


Here im posting my link to github and what i currently use for my dev pack there are some bugs .

 I will first start out by  saying that this code at its base is damona's code ( i simply modified it to make it easier to edit things)

Credits to the following people :

-HateMe, Wizatek, Damona, VogelJ1988, Pwesty, rrbkmz, Bancha, Maykom, KimpoBin, Roseon, AssassinPL

Some more information Currently  i recommend you use this locally (with xampp ) you can use it on a live server but the connection speed isnt strong.

some of the following tools have fast connection speed. (Big Pet Editor, Item Collection Editor) the rest i will have to code it when i have time (my time has been limited as of latley)

Some Things im aware are not working as intended:

Affinity Editor

Item Collection Editor

I am new to coding and by no means am i good at it i simply took this on as a project to improve the developing experience as a whole.

As always if you find any bugs report them and ill do my best to fix them if i can.  otherwise here is the link for the github where i put the fixes i do.

2

Here are some screenshots:
/monthly_2020_12/image.png.4386158b7767b69087dfa0c4c898696f.png" />

 

2

 

2

 

2

2

 

2

 

/monthly_2020_12/image.png.afc460dc02240d775552a8017b17a41f.png" />

/monthly_2020_12/image.png.6f43e666352844e9fead1c541c70666e.png" />

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  Remove 10 seconds of waiting
Posted by: Matt Hias - 01-15-2017, 02:45 PM - Forum: Ep4 Support - Replies (1)

Hello I would like to remove the 10 seconds wait.
Can someone help me.

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  My programming statistics
Posted by: rrbkmz_ru - 01-15-2017, 11:59 AM - Forum: Coders Talk - No Replies


Good day to all!

I was wondering how much I made changes to the source code LastChaos, objectively evaluate this very difficult(changes in the code - not only adding something, but also the removal of old content), because TFS I started to use only from August 2016, so I decided to calculate the change in the number of lines of code and files amount.

And that's what I got:

Default Server:


Lines in cpp files: 275,180
Lines in header files: 83,164
Total lines in source files: 358,344
Cpp Files: 280
Header Files: 402
Total Files: 682
My Server:

Lines in cpp files: 283,905
Lines in header files: 84,293
Total lines in source files: 368,198
Cpp Files: 294
Header Files: 413
Total Files: 707
In total(server):

Lines: + 9,854 lines
Files: + 25 files
My old client(not default, only Engine, because in EntitiesMP I refused to use .es file):

Lines in cpp files: 530,924
Lines in header files: 102,240
Total lines: 633,164
Cpp files: 609
Header files: 671
Total Files: 1,280
My current client(only Engine too):

Lines in cpp files: 542,590
Lines in header files: 119,535
Total lines: 662,125
Cpp files: 627
Header files: 707
Total files: 1,334
In total(client):

Lines: +28,961 lines
Files: +54 files
Other statistics:

Added 12 new UI.
Added 1 new Castle Siege.
Converted several old UI.
Share your statistics(perhaps more objective)! Smile

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  a_cid
Posted by: Assasin - 01-14-2017, 11:00 PM - Forum: Ep4 Support - Replies (2)


Hellow dear user.

 

I have small problem.

 

I have On Stash_Password and go to select character and hawe this info .

not found row in bg_user. user_id[admin]

how to fix?

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  Windows Server Source by pwesty
Posted by: Groby - 01-14-2017, 06:37 PM - Forum: General Support - Replies (8)


HI  can someone help me pls

 

i will compile the source but i have this error

1>------ Build started: Project: Helper, Configuration: PGMAN_USA Win32 ------
1>Build started 14.01.2017 19:27:14.
1>InitializeBuildStatus:
1> Touching ".\Helper___Win32_PGMAN_USA\Helper.unsuccessfulbuild".
1>ClCompile:
1> All outputs are up-to-date.
1>ManifestResourceCompile:
1> All outputs are up-to-date.
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): warning MSB8012: TargetPath(C:\Server\Helper\.\Helper___Win32_PGMAN_USA\Helper.exe) does not match the Linker's OutputFile property value (C:\Server\Helper\Helper.exe). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
1>Link:
1> ShareLib.lib(logsystem.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
1>LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/LTCG' specification
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_real_query@12
1>CmdMsg.obj : error LNK2001: unresolved external symbol _mysql_real_query@12
1>doFuncChangeBoss.obj : error LNK2001: unresolved external symbol _mysql_real_query@12
1>doFuncCommand.obj : error LNK2001: unresolved external symbol _mysql_real_query@12
1>GuildStash.obj : error LNK2001: unresolved external symbol _mysql_real_query@12
1>doFuncCommand.obj : error LNK2001: unresolved external symbol _mysql_free_result@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_free_result@4
1>doFuncCommand.obj : error LNK2001: unresolved external symbol _mysql_insert_id@4
1>doFuncCommand.obj : error LNK2001: unresolved external symbol _mysql_error@4
1>Server.obj : error LNK2001: unresolved external symbol _mysql_error@4
1>Syndicate.obj : error LNK2001: unresolved external symbol _mysql_error@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_error@4
1>doFuncCommand.obj : error LNK2001: unresolved external symbol _mysql_real_escape_string@16
1>Server.obj : error LNK2001: unresolved external symbol _mysql_init@4
1>Server.obj : error LNK2001: unresolved external symbol _mysql_real_connect@32
1>Server.obj : error LNK2001: unresolved external symbol _mysql_close@4
1>Server.obj : error LNK2001: unresolved external symbol _mysql_ping@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_fetch_fields@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_data_seek@12
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_fetch_row@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_store_result@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_num_fields@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_affected_rows@4
1>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_num_rows@4
1>Helper.exe : fatal error LNK1120: 16 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:05.26
2>------ Build started: Project: SubHelper, Configuration: WORLD_TOURNAMENT Win32 ------
2>Build started 14.01.2017 19:27:19.
2>InitializeBuildStatus:
2> Touching ".\SubHelper___Win32_WORLD_TOURNAMENT0\SubHelper.unsuccessfulbuild".
2>ClCompile:
2> All outputs are up-to-date.
2>ManifestResourceCompile:
2> All outputs are up-to-date.
2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): warning MSB8012: TargetPath(C:\Server\SubHelper\.\SubHelper___Win32_WORLD_TOURNAMENT0\SubHelper.exe) does not match the Linker's OutputFile property value (C:\Server\SubHelper\SubHelper.exe). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
2>Link:
2> ShareLib.lib(logsystem.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
2>LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/LTCG' specification
2>doFuncCommand.obj : error LNK2001: unresolved external symbol _mysql_real_query@12
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_real_query@12
2>doFuncTradeAgent.obj : error LNK2001: unresolved external symbol _mysql_real_escape_string@16
2>RankingSystem.obj : error LNK2001: unresolved external symbol _mysql_real_escape_string@16
2>Server.obj : error LNK2001: unresolved external symbol _mysql_real_escape_string@16
2>RankingSystem.obj : error LNK2001: unresolved external symbol _mysql_init@4
2>Server.obj : error LNK2001: unresolved external symbol _mysql_init@4
2>RankingSystem.obj : error LNK2001: unresolved external symbol _mysql_close@4
2>Server.obj : error LNK2001: unresolved external symbol _mysql_close@4
2>RankingSystem.obj : error LNK2001: unresolved external symbol _mysql_error@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_error@4
2>RankingSystem.obj : error LNK2001: unresolved external symbol _mysql_real_connect@32
2>Server.obj : error LNK2001: unresolved external symbol _mysql_real_connect@32
2>ReservedGmCommandManager.obj : error LNK2001: unresolved external symbol _mysql_free_result@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_free_result@4
2>ReservedGmCommandManager.obj : error LNK2001: unresolved external symbol _mysql_escape_string@12
2>Server.obj : error LNK2001: unresolved external symbol _mysql_ping@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_fetch_fields@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_data_seek@12
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_fetch_row@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_store_result@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_num_fields@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_affected_rows@4
2>ShareLib.lib(DBCmd.obj) : error LNK2001: unresolved external symbol _mysql_num_rows@4
2>SubHelper.exe : fatal error LNK1120: 16 unresolved externals
2>
2>Build FAILED.
2>

Messenger work .but this error ... Huh   thanks guys 

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  Help World Editor
Posted by: CDWriter - 01-13-2017, 04:16 PM - Forum: Ep4 Support - Replies (9)


Finished building all of the world editor and its source files?

20>  WorldEditorView.cpp
20>  Generating Code...
20>  WorldEditor.vcxproj -> E:\Serious-Engine-master\Sources\WorldEditor\Release\SeriousEditor.exe
========== Rebuild All: 20 succeeded, 0 failed, 0 skipped ==========
2

 

How ever still having issues loading in maps ? does anyone have ideas at this time ?

 

 

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  Library for ep2 gameserver ger or usa
Posted by: viktor145 - 01-12-2017, 09:29 PM - Forum: Ep2 Support - No Replies

hello bro you have library token pvp and etc. , if yes write me pm please...

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