LCKB
Idx above the name - Printable Version

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- R4GN4R0K - 09-16-2024


Someone know how to show the idx of npcs ingame?

I mean above the name when i get admin mode?




- Desarija - 09-17-2024


u can add it in this function

void ActorMgr:Big GrinrawMob(CMobTarget* pTarget, CDrawPort* pDraw, CProjection3D* pprProjection)

 




- R4GN4R0K - 09-17-2024


What about remove the requirements of phoenix system?




- Desarija - 09-19-2024


dofuncevent.cpp

do_EventPhoenix / do_EventPhoenix_Success