Monster combo, NPC problem
#1

My problem is that I can't start a monster lair, since there are simply no NPCs after entering. 

In the Database, this NPC has ID 489, and it is possible to summon him, but I cannot understand why he is not there initially

Below is a video of what it looks like





 

#2

Check if you can find the NPC ID twice in MonsterCombo.cpp, code should look like this:

 

if(p->m_proto->m_index != 489
&& !( p->GetOwner() && (
p->Check_MobFlag(STATE_MONSTER_MERCENARY)
|| p->Check_MobFlag(STATE_MONSTER_TOTEM_BUFF)
|| p->Check_MobFlag(STATE_MONSTER_TOTEM_ATTK)
|| p->Check_MobFlag(STATE_MONSTER_TRAP)
|| p->Check_MobFlag(STATE_MONSTER_SUICIDE)
))
)

It's possible that this has been changed to a different NPC ID in the files you are using so NPC 489 gets removed

#3

Here's what I managed to find

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#4

These IDs are in my database

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#5

i suggest to compare ur monstercombo.cpp/.h to a clean version xd

#6

The problem is in the database, I downloaded the November database and the lair wizard is in its place



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