01-02-2016, 03:58 PM
I have to Set a Version for my compile in the Client sources.
how and where I have to Set This.
it is possible to disable the versions check? And if yes how I do that?
thank You for help
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how to set version or disable the check in the client sources?
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01-02-2016, 03:58 PM
I have to Set a Version for my compile in the Client sources. how and where I have to Set This. it is possible to disable the versions check? And if yes how I do that? thank You for help
01-02-2016, 04:14 PM
Version Check to login ? GameServer and Loginserver, Client has nothing todo with it.
01-05-2016, 12:43 PM
I have set the File Version.cpp... From... #include "stdH.h" #include <Engine/Base/Types.h> UINT g_uiEngineVersion = 1; // 1 ~ 9999 : normal // 10000 ~ ... : test To the Version of the Client Files... #include "stdH.h" #include <Engine/Base/Types.h> UINT g_uiEngineVersion = 10491; // 1 ~ 9999 : normal // 10000 ~ ... : test I hope the UINT means the Version as maximaled allowed Version with the Engine.dll... Thank you very much If its right so then this Post is solved |
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