how to set version or disable the check in the client sources?
#1

I have to Set a Version for my compile in the Client sources.

 

how and where I have to Set This.

 

it is possible to disable the versions check? And if yes how I do that?

 

thank You for help

#2
Version Check to login ? GameServer and Loginserver, Client has nothing todo with it. 

#3

I have set the File Version.cpp...

 

From...

#include "stdH.h"
#include <Engine/Base/Types.h>

UINT g_uiEngineVersion = 1;
// 1 ~ 9999        : normal
// 10000 ~ ...    : test
 

To the Version of the Client Files...

#include "stdH.h"
#include <Engine/Base/Types.h>

UINT g_uiEngineVersion = 10491;
// 1 ~ 9999        : normal
// 10000 ~ ...    : test
 

I hope the UINT means the Version as maximaled allowed Version with the Engine.dll...

 

Thank you very much

 

If its right so then this Post is solved



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