08-13-2012, 07:17 PM
Closest you can do to editing maps is individually editing the separate models/textures inside the maps folder. Then you can use Wizatek's .sat editor to set new boundaries for the new models. So in a way you can make a new map, it will just be limited on the base map's structure (hills/mountains/rivers/etc.)
Thanks (;.
/Closed.

