New classes and their jobs/builds.
#5


All characters have the basic stats of 100,17 & rest conc.

Builds dont exist, armours differ per server.

 

 

Theyre redundant and a way to make more money, they were once a part of the reborn system I believe.

Theres barely any worth while changes.

Wizards still using Ice ball as main attack, although golden chaos nova & blizzard is fun :p

Assassins exact same except with a attack & heal skill & also faster animations.

 

Over testing them for balancing Ive come to believe that arch wizard has different game stats that makes it weaker than wizard despite having same passives & visual stats.

Ex assassin is also weaker despite having better skills because of no soul to give hitrate in 1v1s.

 

I cant say much about ex ranger & arch witch as those needed edited to be worth while playing.

I disagree with your view on builds, you need certain jewels to build your character against other classes.  Lets say you wanted hit rate to kill a sorcerer, youd socket your armor with either magic hr or phys hr.  You can also use other jewels to raise con/HP for a longer life in pvp lol.

 

Do you think making some kind of soul for them would make the new classes a bit better?  Or should we not do that?



Messages In This Thread
[No subject] - by Walletman987 - 12-26-2013, 07:22 PM
[No subject] - by dateone - 12-26-2013, 10:43 PM
[No subject] - by Walletman987 - 12-27-2013, 03:36 AM
[No subject] - by xMeowx3 - 12-27-2013, 06:33 AM
[No subject] - by Walletman987 - 12-27-2013, 08:10 AM
[No subject] - by dethunter12 - 12-27-2013, 10:02 AM
[No subject] - by Sickness - 12-27-2013, 01:29 PM

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