08-25-2021, 01:31 PM
2 hours ago, Desarija said:
you could change it from quest collect to crops flag and then add eternal, it should then act like Magical Herb or Ore Mine and never disappear, but you would probably need a knife to gather. however u could change that requirement in source for the respective npc (if it's even necessary, i didn't look into that)
Yeah, my point with the flag "quest collect" was to hopefully be able to skip everything with the source.
However. At this point I guess my option is to work with the source. I'm looking into doFuncProduce.cpp
I know I could, to spare me some trouble just change 2
I want to look into adding a new NPC/crop to give these new herbs.
Any ideas? ?

