Monster combo, NPC problem
#2

Check if you can find the NPC ID twice in MonsterCombo.cpp, code should look like this:

 

if(p->m_proto->m_index != 489
&& !( p->GetOwner() && (
p->Check_MobFlag(STATE_MONSTER_MERCENARY)
|| p->Check_MobFlag(STATE_MONSTER_TOTEM_BUFF)
|| p->Check_MobFlag(STATE_MONSTER_TOTEM_ATTK)
|| p->Check_MobFlag(STATE_MONSTER_TRAP)
|| p->Check_MobFlag(STATE_MONSTER_SUICIDE)
))
)

It's possible that this has been changed to a different NPC ID in the files you are using so NPC 489 gets removed



Messages In This Thread
[No subject] - by JLT - 04-04-2022, 10:52 AM
[No subject] - by Desarija - 04-04-2022, 11:21 AM
[No subject] - by JLT - 04-04-2022, 11:32 AM
[No subject] - by JLT - 04-04-2022, 11:34 AM
[No subject] - by Desarija - 04-04-2022, 01:04 PM
[No subject] - by JLT - 04-04-2022, 02:29 PM

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