Reduce Animation/Execution Times
#2

Recall would = warp

doing a search with the word "warp" might lead you somewhere.

I just took a quick look and found this on Config.h

 

#define PULSE_WARPDELAY                (10 * TIME_ONE_SECOND)    // ¼ø°£À̵¿ µô·¹ÀÌ : 10ÃÊ

Good luck



Messages In This Thread
[No subject] - by Judgement - 01-14-2024, 03:16 PM
[No subject] - by MMRG - 01-15-2024, 04:27 AM
[No subject] - by Desarija - 02-09-2024, 07:14 AM

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