MCS doors open after relog
#1

Hey,

I have the following issue on my home server:

Whenever I relog, the doors on the mcs appear open although they should still be closed because the statues are alive. I can move through the doors but cannot attack the Seat of Power because the server check works.

It happens with every door in the castle.

Does anyone have a fix for that? I‘m not sure if it was like this from the start or if I broke it with something. My files are based on june source, not reza leak, in case anyone wanted to ask that ?



Thanks for helping me in advance!!! ?

#2

My source was based on Reza1776, and i didn't found any issues with MCS .. i am pretty sure you make some mess with some functions ? 

#3


On 2/25/2022 at 3:36 PM, Scura said:




My source was based on Reza1776, and i didn't found any issues with MCS .. i am pretty sure you make some mess with some functions ? 




No idea what could have caused it lol

 

update: it also happens if i restart the client, not only if i relog. Looks like the trigger to close the door only works when the siege starts, not when players come back to it



Forum Jump:


Users browsing this thread: 1 Guest(s)