10-18-2022, 03:54 AM
Goodnight,
I'm trying to compile a client, but I'm having some problems, and I would like some help if possible...
1>------ Build started: Project: Engine, Configuration: USALIVE Win32 ------
2>------ Skipped Build: Project: Common, Configuration: Release Win32 ------
2>Project not selected to build for this solution configuration
1>Build started 18/10/2022 00:36:21.
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(299,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
1>InitializeBuildStatus:
1> Touching "_USALIVE2010\Engine.unsuccessfulbuild".
1>CustomBuild:
1> Engine/Classes/BaseEvents.es
1> Engine/Classes/MovableBrushEntity.es
1> Engine/Classes/MovableEntity.es
1> Engine/Classes/MovableModelEntity.es
1> Engine/Classes/PlayerEntity.es
1>TRACKER : error TRK0005: Failed to locate: "CL.exe". O sistema nÒo pode encontrar o arquivo especificado.
1>
1>
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:00.15
3>------ Build started: Project: EntitiesMP, Configuration: USALIVE Win32 ------
4>------ Build started: Project: Shaders, Configuration: USALIVE Win32 ------
3>Build started 18/10/2022 00:36:22.
3>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(299,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
3>InitializeBuildStatus:
3> Touching "_USALIVE2010\EntitiesMP.unsuccessfulbuild".
4>Build started 18/10/2022 00:36:22.
4>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(299,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
3>CustomBuild:
4>InitializeBuildStatus:
4> Touching "_USALIVE2010\Shaders.unsuccessfulbuild".
3> EntitiesMP/NavigationMarker.es
3> EntitiesMP/Reminder.es
3> EntitiesMP/TacticsChanger.es
3> EntitiesMP/TacticsHolder.es
4>ClCompile:
4> StdH.cpp
3> EntitiesMP/Watcher.es
3> EntitiesMP/WatchPlayers.es
3> EntitiesMP/DestroyableArchitecture.es
4>C:\LastChaos\Client\Engine/boost/config/select_stdlib_config.hpp(18): fatal error C1083: Cannot open include file: 'cstddef': No such file or directory
3> EntitiesMP/MovingBrush.es
4>
4>Build FAILED.
4>
4>Time Elapsed 00:00:00.07
3> EntitiesMP/MovingBrushMarker.es
3> EntitiesMP/Pendulum.es
3> EntitiesMP/Terrain.es
3> EntitiesMP/WorldBase.es
3> EntitiesMP/BasicEffects.es
3> EntitiesMP/BlendController.es
3> EntitiesMP/BloodSpray.es
3> EntitiesMP/Debris.es
3> EntitiesMP/DebrisSka.es
3> EntitiesMP/EffectMarker.es
3> EntitiesMP/Effector.es
3> EntitiesMP/Lightning.es
3> EntitiesMP/RollingStone.es
3> EntitiesMP/StormController.es
3> EntitiesMP/TimeController.es
3> EntitiesMP/WorldSettingsController.es
3> EntitiesMP/Character.es
3> EntitiesMP/CharacterBase.es
3> EntitiesMP/Enemy.es
3> EntitiesMP/EnemyBase.es
3> EntitiesMP/EnemyMarker.es
3> EntitiesMP/EnemySpawner.es
3> EntitiesMP/Pet.es
3> EntitiesMP/PetBase.es
3> EntitiesMP/PointMarker.es
3> EntitiesMP/Slave.es
3> EntitiesMP/SlaveBase.es
3> EntitiesMP/Unit.es
3> EntitiesMP/WildPet.es
3> EntitiesMP/WildPetBase.es
3> EntitiesMP/EnvironmentBase.es
3> EntitiesMP/EnvironmentMarker.es
3> EntitiesMP/EnvironmentParticlesHolder.es
3> EntitiesMP/Item.es
3> EntitiesMP/itemObjects.es
3> EntitiesMP/items.es
3> EntitiesMP/Player.es
3> EntitiesMP/PlayerActionMarker.es
3> EntitiesMP/PlayerAnimator.es
3> EntitiesMP/PlayerMarker.es
3> EntitiesMP/PlayerView.es
3> EntitiesMP/PlayerWeapons.es
3> EntitiesMP/PlayerWeaponsEffects.es
3> EntitiesMP/AnimationChanger.es
3> EntitiesMP/AnimationHub.es
3> EntitiesMP/AreaMarker.es
3> EntitiesMP/BackgroundViewer.es
3> EntitiesMP/Camera.es
3> EntitiesMP/CameraMarker.es
3> EntitiesMP/ColorContoller.es
3> EntitiesMP/Copier.es
3> EntitiesMP/Counter.es
3> EntitiesMP/Damager.es
3> EntitiesMP/DebugEntityStatesDisplay.es
3> EntitiesMP/DoorController.es
3> EntitiesMP/Dummy.es
3> EntitiesMP/Eruptor.es
3> EntitiesMP/FixedCameraField.es
3> EntitiesMP/FogMarker.es
3> EntitiesMP/GradientMarker.es
3> EntitiesMP/GravityMarker.es
3> EntitiesMP/GravityRouter.es
3> EntitiesMP/HazeMarker.es
3> EntitiesMP/HudPicHolder.es
3> EntitiesMP/Light.es
3> EntitiesMP/Marker.es
3> EntitiesMP/MessageHolder.es
3> EntitiesMP/MessageView.es
3> EntitiesMP/MirrorMarker.es
3> EntitiesMP/Missile.es
3> EntitiesMP/ModelDestruction.es
3> EntitiesMP/ModelHolder.es
3> EntitiesMP/ModelHolder2.es
3> EntitiesMP/ModelHolder3.es
3> EntitiesMP/MusicChanger.es
3> EntitiesMP/MusicHolder.es
3> EntitiesMP/ParticleCloudsHolder.es
3> EntitiesMP/ParticleCloudsMarker.es
3> EntitiesMP/ParticlesHolder.es
3> EntitiesMP/RestrictedField.es
3> EntitiesMP/SoundHolder.es
3> EntitiesMP/SunMoon.es
3> EntitiesMP/Switch.es
3> EntitiesMP/Teleport.es
3> EntitiesMP/TextFXHolder.es
3> EntitiesMP/TouchField.es
3> EntitiesMP/Trigger.es
3> EntitiesMP/VoiceHolder.es
3> EntitiesMP/WaterHolder.es
3> EntitiesMP/WaterHolderMarker.es
3> EntitiesMP/WorldLink.es
3> EntitiesMP/Bullet.es
3> EntitiesMP/Flame.es
3> EntitiesMP/Projectile.es
3> EntitiesMP/Global.es
3>TRACKER : error TRK0005: Failed to locate: "CL.exe". O sistema nÒo pode encontrar o arquivo especificado.
3>
3>
3>
3>Build FAILED.
3>
3>Time Elapsed 00:00:01.87
5>------ Build started: Project: GameMP, Configuration: USALIVE Win32 ------
5>Build started 18/10/2022 00:36:24.
5>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(299,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
5>InitializeBuildStatus:
5> Touching "_USALIVE2010\GameMP.unsuccessfulbuild".
5>ClCompile:
5> StdAfx.cpp
5>C:\LastChaos\Client\Engine/boost/config/select_stdlib_config.hpp(18): fatal error C1083: Cannot open include file: 'cstddef': No such file or directory
5>
5>Build FAILED.
5>
5>Time Elapsed 00:00:00.06
6>------ Build started: Project: Nksp, Configuration: USALIVE Win32 ------
6>Build started 18/10/2022 00:36:24.
6>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(299,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
6>InitializeBuildStatus:
6> Touching "_USALIVE2010\Nksp.unsuccessfulbuild".
6>ClCompile:
6> StdH.cpp
6>C:\LastChaos\Client\Engine/boost/config/select_stdlib_config.hpp(18): fatal error C1083: Cannot open include file: 'cstddef': No such file or directory
6>
6>Build FAILED.
6>
6>Time Elapsed 00:00:00.06
========== Build: 0 succeeded, 5 failed, 0 up-to-date, 1 skipped ==========
PS: I tried boost 1.59 and 1.70
THX!

