02-04-2012, 05:11 PM
The extra list is the subzones, like u would do
/go_zone 0 0
/go_zone 0 1
/go_zone 0 2
etc
etc
sadly its not possible to set that for each zone, so each extra will apply on each zone
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ZoneFlag Editor (for Teleporters)
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02-04-2012, 05:11 PM
The extra list is the subzones, like u would do /go_zone 0 0 /go_zone 0 1 /go_zone 0 2 etc etc sadly its not possible to set that for each zone, so each extra will apply on each zone
02-04-2012, 06:12 PM
Your tools are the best =)
02-04-2012, 06:17 PM
Thank you very much i really need something like this
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02-04-2012, 09:15 PM
Can you give me the Source Code? To learn c#
02-04-2012, 09:46 PM
He already gave the source code of one of his tools, maybe it could be a start
If im right it was the shop editor
02-05-2012, 02:26 AM
Can you give me the Source Code? To learn c# this tools are not a start to leanr c# try start with this 2 and simple things.
02-05-2012, 06:16 AM
all is ok wiza!but how to add new teleporter?there is no any new adder button.If was a search and delete button too then will be good
thx anyway
02-05-2012, 08:32 AM
Change the flag of ur npc & click the zones with the tool...
02-06-2012, 12:13 AM
mm well this is the zoneflag file as it is, there are 2 uints for every npc, translated to 32 bit binary, 1 is checked, 0 is not checked Sadly there isnt more info in the file, i wonder also how the teleporters above zone 31 work.they are int64 in EP2 (after tarian patch), or you just split it into 2x int32 like in my Dev studio: 2
02-06-2012, 05:08 AM
Ah right, i didnt know this, i never touched that file so recent ![]() Updated the first post |
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