05-31-2012, 05:00 AM
#define PLATINUM_MAX_PLUS 127
#define FLAG_ITEM_PLATINUM_GET(a, b) (b = a & PLATINUM_MAX_PLUS)
#define FLAG_ITEM_PLATINUM_SET(a, b) (a = ( (a &~ PLATINUM_MAX_PLUS) | b ))
#define FLAG_ITEM_OPTION_ENABLE (1 #define FLAG_ITEM_SEALED (1 #define FLAG_ITEM_SUPER_STONE_USED (1 #define FLAG_ITEM_BOOSTER_ADDED (1 #define FLAG_ITEM_SILVERBOOSTER_ADDED (1 #define FLAG_ITEM_GOLDBOOSTER_ADDED (1 #define FLAG_ITEM_PLATINUMBOOSTER_ADDED (1 #define FLAG_ITEM_COMPOSITION (1 #define FLAG_ITEM_LENT (1 #define FLAG_ITEM_LEVELDOWN (1
Thats what the Engine.dll src says

