Posts: 275
Threads: 10
Thanks Received:
0 in 0 posts
Thanks Given: 0
Joined: Sep 2013
Reputation:
0
Hey,
I have the following issue on my home server:
Whenever I relog, the doors on the mcs appear open although they should still be closed because the statues are alive. I can move through the doors but cannot attack the Seat of Power because the server check works.
It happens with every door in the castle.
Does anyone have a fix for that? I‘m not sure if it was like this from the start or if I broke it with something. My files are based on june source, not reza leak, in case anyone wanted to ask that ?
Thanks for helping me in advance!!! ?
Posts: 340
Threads: 27
Thanks Received:
0 in 0 posts
Thanks Given: 0
Joined: Mar 2021
Reputation:
0
My source was based on Reza1776, and i didn't found any issues with MCS .. i am pretty sure you make some mess with some functions ?
Posts: 275
Threads: 10
Thanks Received:
0 in 0 posts
Thanks Given: 0
Joined: Sep 2013
Reputation:
0
On 2/25/2022 at 3:36 PM, Scura said:
My source was based on Reza1776, and i didn't found any issues with MCS .. i am pretty sure you make some mess with some functions ?
No idea what could have caused it lol
update: it also happens if i restart the client, not only if i relog. Looks like the trigger to close the door only works when the siege starts, not when players come back to it