05-13-2022, 10:55 AM
Hi guys, this question is how to make sure that you always see the HP players
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See players' HP
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05-13-2022, 10:55 AM
Hi guys, this question is how to make sure that you always see the HP players
05-13-2022, 11:03 AM
case CHARACTER:
{ // if( m_bShowPkHp ) //comment this { // ¼Ä¡ ¶óÀÌÇÁ ¹öÇÁ°¡ ÀÖ´ÂÁö °Ë»ç. // if (_pUIBuff->IsSkillBuff(475) == TRUE) //comment this { float fHealth = 0; if (pInfo->GetTargetEntity(eTARGET) != NULL && pInfo->GetTargetServerIdx(eTARGET) == _pNetwork->MyCharacterInfo.index) { fHealth = _pNetwork->MyCharacterInfo.hp; } else { fHealth = pInfo->GetTargetCurHP(eTARGET); } strHp.PrintF("%d",(int)fHealth); bHideHpString = FALSE; m_bShowHpBar = TRUE; } } Comment out the 2 lines where i wrote "//comment this" at the end in the file TargetInfoNewUI.cpp, I think that should be enough
05-14-2022, 07:06 AM
Thanks for the answer, it works, close the topic |
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