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There is no magic line to fix the issue to make it work with never compiler, you have to change more things to make it work properly.
Also if you upgrade the compiler version you have to update the boost version too otherwise it makes no sense.
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No point to update the compiler if you don't upgrade the dependecies too.
Plus if you guys are working on upgrade the compiler, better spend time to totally delete boost, and upgrade the c++ version imo.
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I just dream of the day that it will be possible to compile server and client on Windows...
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That already works and has been working since forever. /index.php?/profile/21809-matheus/&do=hovercard" data-mentionid="21809" href="/index.php?/profile/21809-matheus/" rel="">@Matheus
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15 hours ago, Veni said:
That already works and has been working since forever. /index.php?/profile/21809-matheus/&do=hovercard" data-mentionid="21809" href="/index.php?/profile/21809-matheus/" rel="">@Matheus
i never see this
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1 hour ago, Matheus said:
i never see this
whut ... agree with veni, you can compile on windows... no point but you can ?
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1 hour ago, Scura said:
whut ... agree with veni, you can compile on windows... no point but you can ?
why not?
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1 hour ago, Matheus said:
why not?
linux is usually a bit more light, you don't have to pay license when buy an host. I've seen very few Windows machines compared to Linux, and the compilation on linux is faster too. You can use dbg for debug purpose instead of visual studio debug ... and i personally prefer work on linux env
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1 hour ago, Scura said:
linux is usually a bit more light, you don't have to pay license when buy an host. I've seen very few Windows machines compared to Linux, and the compilation on linux is faster too. You can use dbg for debug purpose instead of visual studio debug ... and i personally prefer work on linux env
Yes, these are strong points of use for Linux but in the past I used virtualization and that was bad for me. Currently I must host a Linux machine online for compilation